Thursday, May 13, 2021
Total War: Warhammer 3 - The First Hands-On Preview
I've had some pretty wild ideas in my day, but probably none as ill-advised as Tsarina Katarin of Kislev deciding to invade the chaotic, unearlthly realm of the Blood God, Khorne. If you want to survive the daemonic invasion in Total War: Warhammer 3's campaign, though, you don't have much choice. Taking the fight to the Ruinous Powers won't be a simple matter of routing a few armies from the field and laying siege to a fortress, though. It will play out as a new type of Survival Battle that combines elements of tower defense and resource management in ways we've never seen in Total War before. The Slavic-inspired realm of Kislev has generally been the first to bear the brunt of Chaos throughout Warhammer's history, and their playstyle definitely reflects this. They're built around a core of rugged hybrid infantry – that is, fighty guys who can also shoot, and shooty guys who can also fight. Kossar archers can hold their own against a melee charge much better than the missile troops of the neighboring Empire. The burly Streltsy come to battle with big ass axes that make them great shock troops, but if you look closely, are also guns for softening up the enemy at range first. [widget path="global/article/imagegallery" parameters="albumSlug=total-war-warhammer-3-may-2021-screenshots&captions=true"] Their unique ability fits them perfectly, as well. By Our Blood makes all of your core units fight harder once they've lost at least half of their numbers, in contrast to most other mortal factions. This allows you, as Creative Assembly put it, to ask for greater sacrifices out of your soldiers than you would normally. It's a great feeling to have your back against the wall in a desperate defense and see your bloodied units somehow still hold the line, against all odds. Kislev also has a really strong cavalry component. Winged Lancers are swift shock cav who might not be as tough as Bretonnian knights, but can inflict similar damage on the charge. They've got horse archers for general harassment. And last but definitely not least, their signature bear cavalry carves through the daemonic hordes so savagely that it brought a tear to my eye. All the while, Katarina's lore of ice can strengthen your defenses or slow down your enemies to great effect.
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