Friday, March 19, 2021
Disco Elysium: The Final Cut Refused Classification In Australia
Disco Elysium: The Final Cut has been refused classification in Australia. You can see the 'Refused Classification' page on the Australian Government's Classification Board website. According to the rating explanation page, a product will be refused classification if it "contains content that is very high in impact and falls outside generally-accepted community standards." The refused classification will mean that, without alterations, the game cannot be sold in Australia. More specifically, The Final Cut was refused classification as a game that has been seen to "depict, express or otherwise deal with matters of sex, drug misuse or addiction, crime, cruelty, violence or revolting or abhorrent phenomena in such a way that they offend against the standards of morality, decency and propriety generally accepted by reasonable adults to the extent that they should not be classified." [ignvideo url="https://www.ign.com/videos/2020/12/11/disco-elysium-final-cut-trailer"] Disco Elysium features alcohol and drug misuse, not to mention a plot that often centres on crime, cruelty, and violence along the way, which could explain why the game has been refused. This seemingly only affects the new version of the game, as the original PC version of Disco Elysium is still available on Steam in Australia, as it has been since its launch in 2019. Developer ZA/UM may have to edit the game's content if they want to get past the rating board in Australia. The news arrives as the PC, PS5, PS4 and Google Stadia launch of The Final Cut version of the game looms on March 30th. Disco Elysium was originally exclusive to PC, but developer ZA/UM announced a console version of the game during The Game Awards last year. The Final Cut adds voice acting and some bonus content and will be a free upgrade to users who own the game already on PC. A TV adaptation of the game is currently in the works at dj2 Entertainment. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.
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