Tuesday, March 2, 2021
Aliens: Fireteam Is a Co-Op PvE Shooter Coming to PC, PlayStation, and Xbox
Aliens: Fireteam – a Left 4 Dead-like, three-player co-op PvE shooter – has been announced for release this summer on PC, PS5, Xbox Series X|S, PS4, and Xbox One. Developer Cold Iron Studios revealed that the project – which was teased back in 2018 – will take place over a multi-mission story campaign, seemingly similar in structure to Left 4 Dead or Back 4 Blood. Cold Iron co-founder Craig Zinkievich says one of the goals of Aliens: Fireteam is to fulfill the “Cameron-esque” fantasy we saw on screen in the 1986 classic Aliens. Fireteam is set in 2202, 23 years after the original Alien movie trilogy. At this point in the timeline, Xenomorph outbreaks are rare but the aliens are widely known about. The Colonial Protection Act of 2187 commissioned warships to patrol the universe and protect colonists from Xenomorph outbreaks. You play a new soldier aboard the USS Endeavor and you end up orbiting Katanga after a distress call. [widget path="global/article/imagegallery" parameters="albumSlug=aliens-fireteam-screenshots&captions=true"] There are over 20 total enemy types, including 11 unique types of Xenomorphs ranging from Facehuggers to Praetorians, and Synthetics will also be on your list of foes. Each campaign has new enemies to fight, one of them being a Xenomorph hive. Players, meanwhile, can choose one of five unique classes: Gunner, Demolisher, Technician, Doc, and Recon. You’ll be able to customize your colonial marine with unlockable cosmetics. Challenge Cards are optional mutators that alter gameplay in order to encourage replayability; one card might require headshots in order to do any damage. Meanwhile, higher difficulty levels introduce things like friendly fire, deadlier acid spray from Xenomorphs, and scarcer resources. We’ll be covering Aliens: Fireteam all month long as part of our IGN First editorial program. Check back on Thursday at 9am PT for the world-exclusive gameplay reveal of Fireteam, when we’ll have a 20-minute full-mission playthrough to kick off our month of coverage. [poilib element="accentDivider"] Ryan McCaffrey is IGN’s Executive Editor of Previews. Follow him on Twitter at @DMC_Ryan, catch him on Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.
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