Wednesday, March 18, 2020
Gabe Newell Opens Up About Valve's Past, Present, and Future
Gabe Newell took his Microsoft earnings (he helped develop Windows in the early days of the company) and co-founded Valve Software in 1996. Since then, he's been there every step of the way as the studio has literally helped shaped the industry – from creating highly influential, Hall of Fame-worthy games like Half-Life 1 and 2, Portal 1 and 2, Team Fortress 2, and Dota 2 to building the backbone of PC gaming with Steam. While visiting Valve for our March IGN First coverage of Half-Life: Alyx, the studio's first return to the Half-Life universe in over a dozen years, I had the rare chance to sit down with Newell, who doesn't do a lot of interviews, in his 17th-floor Kirkland, Washington office. In the half-hour conversation you can watch above, Newell talks about the studio's past with Half-Life, the surprising answer to what his favorite Half-Life game is, mistakes that Valve has made, what keeps a man worth billions of dollars coming to work every day, how he spends his days, what the next decade looks like for Valve (hint: it involves a brain-AI interface), and more! [ignvideo url="https://www.ign.com/videos/2020/03/04/half-life-alyx-13-minutes-of-valve-commentary-ign-first"] For more on Half-Life: Alyx, check out all of our IGN First coverage thus far, including nine minutes of new gameplay, Half-Life 2 developers reacting to a Half-Life 2 speedrun, and more! And stay tuned for our full review of Half-Life: Alyx, coming soon. [poilib element="accentDivider"] Ryan McCaffrey is IGN’s Executive Editor of Previews. Follow him on Twitter at @DMC_Ryan, catch him on Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.
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