Patrice Désilet, the director of the first two Assassin’s Creed games, has jokingly apologized for introducing the much-mocked tower climbing mechanic to video games.
Talking at EGLX in Toronto, Désilet answered a question that asked if he was happy with being known as the “Assassin’s Creed guy”.
“A little bit! If you’re going to spend years on something I hope that happens,” he answered, reports Destructoid. “Breath of the Wild, wow! That was a game where you could do anything, once you finished the first half hour or so. Now, you’re going to just climb towers and unfog the rest of the map. Sorry – it’s my fault!”
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