Monday, August 31, 2020
Windbound Review
Fortnite vs. Apple: Parody Ad Disappoints Original Director, Ridley Scott
Today's Your Last Chance to Get These Bugs and Fish in ACNH
PS5's Backward Compatibility Is Even More Confusing Now
The page has since been updated to remove all mention of backward compatibility or prior PlayStation generations of hardware. It only continues to mention the upgrade process moving into the PS5, as well as that PS4 players will be able to play multiplayer games with PS5 players. [ignvideo url="https://www.ign.com/videos/ps5-series-x-price-and-release-date-have-sony-and-microsoft-waited-too-long-next-gen-console-watch"] PS5's backward compatibility has been a murky topic for those looking forward to PlayStation's next-generation hardware. Sony began talking about PS5's backward compatibility potential earlier this year, confirming that the "majority" of PS4 games would be playable on PS5. However, that confirmation came after an unclear first discussion of its compatibility, in which Sony's Mark Cerny seemed to imply only most of the top 100 PS4 games would be playable. Sony later clarified with follow-ups about most of this generation being playable on the PS5, and that Cerny was only using the top 100 games as an example. Yet the company has still not outright confirmed whether older generations will be playable on PS5, a feature not included on the PS4, but one the Xbox Series X touts for parts of its library from for all previous Xbox generations. And patents that surfaced earlier this year also suggested PlayStation could support backward compatibility for those older systems via the cloud, leading many to hope for those past Sony consoles' games to be supported on PS5. IGN has reached out to Sony for comment on whether the PS1 through PS3 libraries will be backward compatible on PS5 and will update this story should they respond. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] Speaking of the cloud, however, Sony does have one existing way to play several generations of PlayStation games on PS4 — PlayStation Now, its subscription streaming service, which features PS2, PS3, and PS4 games. PS2 and PS4 games can even be downloaded to play offline. With PS Now looking to continue into the future, that could be one potential outlet for Sony to offer its back catalog, even if the system itself does not inherently offer backward compatibility with discs or PSN downloads. For more, be sure to read our deep dive into PlayStation's history with backward compatibility. The PlayStation 5 is still set for a holiday release, but the PS5 is not yet available for preorder, however Sony is offering fans a chance to sign up to be the first to preorder a PS5. [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, PlayStation lead, and host of Podcast Beyond! Talk to him on Twitter @jmdornbush.PS5 is not backwards compatible with PS3/PS2/PS1 games, according to a Ubisoft supprot page https://t.co/j1wTcAApZ3 pic.twitter.com/hnbpndATPi
— Wario64 (@Wario64) August 31, 2020
Call of Duty: Black Ops Cold War - Here's What Comes in Each Edition
Preorder Call of Duty: Black Ops Cold War Standard Edition
PS4- Get it at Amazon - $59.99
- Get it at Best Buy - $59.99
- Get it at GameStop - $59.99
- Get it at Walmart - $59.99
- Get it at PS Store (digital) - $59.99
- Get it at Amazon - $69.99
- Get it at Best Buy - $69.99
- Get it at GameStop - $69.99
- Get it at Walmart - $69.99
- Get it at Amazon - $59.99
- Get it at Best Buy - $59.99
- Get it at GameStop - $59.99
- Get it at Walmart - $59.99
- Get it at MS Store (digital) - $59.99
- Get it at Amazon - $69.99
- Get it at Best Buy - $69.99
- Get it at GameStop - $69.99
- Get it at Walmart - $69.99
- Get it at GameStop - $59.99
- Get it at Battle.net - $59.99
Preorder Call of Duty: Black Ops Cold War Cross-Gen Bundle
- Get it for PS4/PS5 (digital) - $69.99
- Get it for Xbox One/Series X (digital) - $69.99
Preorder Call of Duty: Black Ops Cold War Ultimate Edition
- Get it for PS4/PS5 at PS Store (digital) - $89.99
- Get it for Xbox One/Series X at MS Store (digital) - $89.99
- Get it for PC at Battle.net - $89.99
- Land, Sea and Air Pack:
- 3 Operator Skins
- 3 Vehicle Skins
- 3 Weapon Blueprints
- Battle Pass Bundle (1 Season Battle Pass + 20 Tier Skips)
- Confrontation Weapons Pack
Call of Duty: Black Ops Cold War Preorder Bonus
Preorder any digital edition of the game, and you'll get access to the beta. Additionally, Best Buy is offering a $10 reward for My Best Buy members. As for what to expect from the game itself, the campaign is set in the early 1980s, where Activision says you'll encounter real-life historical figures as you drop into hostile situations in places like East Berlin, Vietnam, Turkey, and Soviet KGB headquarters. The multiplayer and Zombies mode will use the same era-appropriate weapons in skirmishes against real-life opponents and undead enemies respectively. You'll find a lot more information in our Call of Duty: Black Ops Cold War hands-on preview.Other Preorder Guides
[poilib element="commerceDeal" parameters="slug=other-preorder-guides&type=list"] [poilib element="accentDivider"] Chris Reed is IGN's shopping and commerce editor. You can follow him on Twitter @_chrislreed. [widget path="ign/modules/recirc" parameters="title=&type=articles%2Cvideos&tags=us-shopping&count=3&columnCount=3&theme=article"]Fall Guys: Ninja Skin Announced After Streamer Wins Charity Auction
This means Fall Guys will create a skin based on Ninja, Mr. Beast, Aim Lab, and G2 Esports which will eventually find its way into the popular battle royale. [poilib element="accentDivider"] Original Story: Fall Guys has initiated a "Battle of the Brands" bidding contest to bring themed skins to the game, in aid of UK games charity Special Effect. Announced via the Fall Guys Twitter account, the contest will run for two weeks, at which point the highest bidder will work with Mediatonic to bring a branded skin to the game. The winning donation will go to Special Effect, a charity focused on putting "fun and inclusion back into the lives of people with physical disabilities by helping them to play video games." You can learn more about Special Effect's mission statement here. In less than 16 hours, the donation total has already breached $100,000, with bids arriving from many high profile brands including G2 Esports, Warframe and The Sidemen.BIDDING IS FINISHED
THE WINNERS ARE:@G2esports @Ninja @AimLab @MrBeastYT With a combined donation of $1,000,000 for @SpecialEffect Probably the spiciest team up since The Avengers??????https://t.co/Q2G3h9UyDh — Fall Guys (@FallGuysGame) August 31, 2020
Warframe started the bidding at $20,000, opting to adapt the design of 'The Lotus' for Fall Guys if they won. YouTube brand The Sidemen later doubled Warframe's bid with a $40,000 donation, before being superseded by a number of brands overnight. The current highest bidder is G2 Esports at $130,003, who posted a concept for a Samurai-themed Fall Guy to coincide with their branding. We're sure this won't be the last bid over the next two weeks.BATTLE OF THE BRANDS
The thirst from brands has been unreal... so we're turning it into something positive! Prize: Your brand inside Fall Guys as a costume! To enter: Reply to this tweet with the highest amount of money you would be willing to donate to @SpecialEffect — Fall Guys (@FallGuysGame) August 17, 2020
You can check out our review of Fall Guys: Ultimate Knockout here, which we scored an 8, calling it a "consistent delight." [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.NEW CHALLENGER!@G2esports with a pledge to donate $130,003 to @SpecialEffect
Fall Guys eSports 2020 confirmed Context:https://t.co/JWm7rbsS83 https://t.co/NPkwTJ6vG0 — Fall Guys (@FallGuysGame) August 18, 2020
Everything We Know About Xbox Series X Preorders: Still Not Much
Xbox Series X Preorder Information Pages
The Xbox Series X is coming November 2020, but the exact preorder date, price, and release date have yet to be officially announced. Even so, you can visit the Xbox Series X info pages at the below retailers to read up on the upcoming console, and several of them let you enter your email address for notifications once Xbox Series X preorders do go live. As for us, this is IGN's dedicated Xbox Series X preorder page. Bookmark it now, because we'll have link and information for all the retailers as soon as preorders go live. We'll continuously monitor which stores have preorder stock, what (if any) bonuses they offer, and any other relevant information to ensure anyone who wants an Xbox Series X can get one at launch. For faster information about Xbox One X preorders when they go live, be sure to follow IGN Deals on Twitter. [poilib element="commerceDeal" parameters="slug=xbox-one-x-retailer-preorder-pages&type=list"]Xbox Series X Specs
Microsoft released the official Xbox Series X technical specs on February 24, promising 12 teraflops of graphical processing power and backwards compatibility all the way back to the original Xbox console. Here's a quick rundown of the Xbox Series X technical specifications:- Custom-designed AMD Zen 2 and RDNA 2 processor
- A "patented form" of variable rate shading (VRS)
- DirectX raytracing (hardware accelerated)
- SSD storage
- HDMI 2.1
- 120fps support
Xbox Series X Release Date
The only official word we have about the Xbox Series X release date is that it will launch "Holiday 2020." We did get a possible Xbox Series X launch date leak in early August, when packaging for alleged Xbox controllers bore a sticker reading "Do not sell or display before November 6." That's the closest we've come so far to an actual date, but Microsoft still hasn't confirmed it yet. That same leak also revealed a possible Xbox Series S, the long-rumored second version of the upcoming Xbox hardware.Xbox Series X Game Prices
Pricing on next-gen games is a little complicated. Many Xbox Series X-compatible games launching this fall, including Ubisoft's fall lineup, will cost $60. Others, like NBA 2K21, will cost $70. Going into next year and beyond, it's likely an MSRP of $70 will become more and more common for Xbox Series X titles.Xbox Series X Games
Thanks to Microsoft's years-long push for backwards compatibility, Xbox Series X will launch with "thousands of games." Some of the big launch-window titles that have been announced include Halo Infinite, Cyberpunk 2077, and Assassin's Creed Valhalla. Check out our Xbox Series X game list wiki for an up-to-date list of all the confirmed and rumored Series X titles. [poilib element="accentDivider"]Here's Where to Sign Up for PS5 Preorder Notifications
Where to Sign Up for PS5 Preorder Information
As we're now much closer to the end of 2020 than we are to the beginning, the PS5 release window remains simply "Holiday." Yes, with each passing day we grow closer to what's almost certainly the most anticipated gaming news of 2020, but as of right now we still know absolutely nothing concrete about price, preorders, or release date. However, this page is going to be our dedicated PS5 preorder link and information page once we do get that juicy info, so make sure to watch it like a hawk because the second preorders are announced, we're going to update this page as fast as is humanly possible. Also, while you're here, you can get much more immediate stock updates by following IGN Deals on Twitter.Retailer PS5 Preorder Notification Sign-Up Pages
Here are the retailers with placeholder pages for PS5 in the US, but again, no preorder or pricing info. With the exception of Amazon, all the links below have sign-up forms so you can get email notifications for more info on the PS5. If you're anything like me, you've entered your email address in all of them. [poilib element="commerceDeal" parameters="slug=playstation-5-retailer-preorder-pages&type=list"]UK Readers
- Amazon (UK) - PS5 Info Page
- GAME (UK) - PS5 Info Page
PS5 Availability
A report earlier this year claims Sony plans to make fewer PS5s for the console's launch than it did for the PS4 for the same period, keeping the initial supply at around 6 million units worldwide. However, a more recent report claims Sony is ramping up PS5 production to 10 million units, anticipating high demand due to the global pandemic.PS5 Price
Still waiting on price. Given Sony's initial estimates for demand were almost certainly driven by its internal pricing estimates, I don't think the PS5 will come cheap. At the same time, given the overwhelming response to any and all Sony PS5 news, and general online sentiment, hype for PS5 is so high it's looking like Sony could get away with basically charging whatever it wants at this point. The consensus puts the PS5 price in the $400-$500 range, but that's entirely speculative. Only the people working at Sony know for sure. [ignvideo url="https://www.ign.com/videos/2020/08/20/first-ps5-trailer-teases-next-gen-features"]PS5 Game Prices
The good news is we know games like Far Cry 6 support free upgrades from PS4 to PS5. While it looked as though PS5 and Xbox Series X games will cost $70, more recent developments seem to point to publishers holding onto the current $59.99 price for new games, at least for the time being. For a look at the first round of PS5 games, make sure to check out our guide to the PS5 launch game line-up.Will My PS4 Controller Work on PS5?
No. Well, not at least for PS5 games. Sony confirmed the DualShock 4 won't work for playing PS5 games, but you WILL be able to use your existing PS4 controllers to play "supported PS4 games." [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] [poilib element="accentDivider"]PlayStation's Major Franchises: Tracking the Years Since New Entries
0-7 Years (PS4, PSVR)
Ghost of Tsushima – 1 month
Latest: Ghost of Tsushima (July 2020)
We may be only a month removed from Ghost’s debut, but after its record-breaking launch, it’s safe to assume Sony has a new franchise on its hands. In addition to becoming Sony’s fastest-selling original IP debut this generation, Ghost of Tsushima had the best sales launch ever for developer Sucker Punch and was the best-selling game of July in the U.S. Next up for Ghost is a new co-op mode that will be released this fall.The Last of Us – 2 months
Latest: The Last of Us Part 2 (June 2020)
While the video game future of Naughty Dog’s post-apocalyptic series is uncertain, we know the franchise will live on through a different medium: A television adaptation is in the works at HBO, led by Naughty Dog director Neil Druckmann and Chernobyl creator Craig Mazin.
[ignvideo url="https://www.ign.com/videos/2020/06/12/the-last-of-us-part-2-review"]
MLB The Show – 5 months
Latest: MLB The Show 20 (March 2020)
Sony has released an MLB game each year since 1998, with “The Show” subtitle appearing every year since 2006. That yearly cadence should continue, though beginning as early as next year, The Show is expected to be released on non-PlayStation platforms for the first time.
Blood & Truth – 1 year, 3 months
Latest: Blood & Truth (May 2019)
Blood & Truth may become PlayStation’s first VR franchise. Sony’s Stuart Whyte told VR Focus the story of Blood & Truth was set up as something London Studio “can continue to build on.” He added, “That’s, fingers crossed, where we’re planning on going next.”
Everybody’s Golf – 1 year, 3 months
Latest: Everybody’s Golf VR (May 2019)
Days Gone – 1 year, 4 months
Latest: Days Gone (April 2019)
With only one entry, Days Gone has yet to establish itself as a franchise. However, developer Bend Studio is likely to return to its virus-plagued world, considering Days Gone became Bend’s best-selling game ever after only a month, according to NPD. Director Chris Reese even suggested there may be more to come, telling GamesRadar, "This is a world that we want to keep breathing more life into, and explore many, many different avenues.”
Astro Bot – 1 year, 10 months
Latest: Astro Bot Rescue Mission (October 2018)
Astro Bot is returning later this year with Astro’s Playroom, a non-VR pack-in game for PlayStation 5 that demonstrates the features of the console’s DualSense controller.
Marvel’s Spider-Man – 1 year, 11 months
Latest: Marvel’s Spider-Man (September 2018)
A smaller-scale spinoff, Marvel’s Spider-Man: Miles Morales, will be released as Sony’s premier PlayStation 5 launch exclusive this holiday. Insomniac, which was acquired by Sony following the release of Spider-Man, has already hinted at a proper sequel.
[widget path="global/article/imagegallery" parameters="albumSlug=spider-man-miles-morales-playstation-5-screenshots&captions=true"]God of War – 2 years, 4 months
Latest: God of War (April 2018)
A God of War sequel has not yet been confirmed, but it’s hard to imagine Sony’s Santa Monica Studio isn’t working on the series’ next entry. The 2018 reboot was a massive critical and commercial success; it holds a 94 on Metacritic and has sold over 10 million copies as of May 2019.
Gran Turismo – 2 years, 10 months
Latest: Gran Turismo Sport (October 2017)
The series’ next entry, Gran Turismo 7, has been announced for PlayStation 5. There’s no release window at this time.
SingStar – 2 years, 10 months
Latest: SingStar Celebration (October 2017)
The future of Sony’s long-running karaoke franchise isn’t promising, as all the SingStar servers were shut down earlier this year. Developer London Studio has since moved on to creating PSVR games, including VR World and Blood & Truth.
Knack – 2 years, 11 months
Latest: Knack 2 (September 2017)
The brainchild of PS4 and PS5 lead system architect Mark Cerny, Knack and its sequel failed to garner the acclaim bestowed upon many of its PS4-exclusive contemporaries. Despite the PlayStation community’s (partially ironic) calls for a new entry, there’s been no word on a third Knack.
Uncharted – 3 years
Latest: Uncharted: Lost Legacy (August 2017)
Uncharted 4 may have been the end of Nathan Drake’s story, but it probably won’t be the last we see from Sony’s beloved action-adventure series. Uncharted games combined to sell over 41 million copies as of 2017, and rumors suggest a new development team within Sony is working on a new entry, though this remains speculative.
Either way, the series will continue on the big screen with a Tom Holland-led movie adaptation.
[widget path="global/article/imagegallery" parameters="albumSlug=9-sequels-that-would-make-ps5-a-force-to-reckon-with&captions=true"]Horizon – 3 years, 6 months
Latest: Horizon Zero Dawn (February 2017)
A sequel, Horizon Forbidden West, was recently announced for PS5, with a target release window of 2021. The original, meanwhile, was recently ported to PC.
Gravity Rush – 3 years, 7 months
Latest: Gravity Rush 2 (January 2017)
Ratchet & Clank – 4 years, 4 months
Latest: Ratchet & Clank (April 2016)
While not an entirely new game, 2016’s Ratchet & Clank reboot integrated enough new ideas into the original’s blueprint for us to consider it its own entry. The next mainline game, Rift Apart, is currently in development for PS5.
Fat Princess – 4 years, 8 months
Latest: Fat Princess Adventures (December 2015)
LittleBigPlanet – 5 years, 9 months
Latest: LittleBigPlanet 3 (November 2014)
LBP 3 developer Sumo Digital is working on a new spinoff game, Sackboy A Big Adventure, for PS5. Original LBP developer Media Molecule released its creation game, Dreams, earlier this year.
[widget path="global/article/imagegallery" parameters="albumSlug=sackboy-a-big-adventure-playstation-5-screenshots&captions=true"]Infamous – 6 years
Latest: Infamous: First Light (August 2014)
Given Ghost of Tsushima’s breakout success, a sequel is the safest bet for Sucker Punch’s next project, though the developer hasn't ruled out a return to Infamous.
Killzone – 6 years, 9 months
Latest: Killzone: Shadow Fall (November 2013)
Similar to Infamous, Killzone’s future has grown more uncertain following the launch of its developer’s newer, more successful IP; Horizon Zero Dawn had sold “well over” 10 million copies by February 2019, and Guerilla Games is currently working on a sequel. In 2017, studio co-founder and current head of PlayStation Worldwide Studios Hermen Hulst told Interactive “it’s too early” to announce “whether or not we've put a permanent period behind [Killzone].”
7-14 Years (PS3, PS Vita, PSP)
Sly Cooper – 7 years, 6 months
Latest: Sly Cooper: Thieves in Time (February 2013)
Original Sly Cooper developer Sucker Punch passed the baton to Sanzaru Games with Thieves in Time. Sanzaru has since been acquired by Oculus, while Sucker Punch has moved on to Infamous and Ghost of Tsushima, adding to the uncertainty of Sly’s future.
[ignvideo url="https://www.ign.com/videos/2020/07/18/ghost-of-tsushima-how-to-dress-as-sly-cooper"]
Twisted Metal – 8 years, 6 months
Latest: Twisted Metal (February 2012)
Sony’s car combat series skipped the PS4 generation, and there’s no indication the company is looking to bring it back for PS5. Should the TV adaptation revitalize interest in the franchise, perhaps Sony would consider a return to Twisted Metal.
Wipeout – 8 years, 6 months*
Latest: Wipeout 2048 (February 2012)
*Wipeout Omega Collection, a remastered bundle of Wipeout HD and 2048, was released for PS4 in 2017.
The studio responsible for Wipeout, Sony’s Studio Liverpool (fka Psygnosis), was shuttered in 2012, six months after the release of Wipeout 2048.
Resistance – 8 years, 11 months*
Latest: Resistance 3 (September 2011)
*A PlayStation Vita spinoff, Burning Skies, was released in 2012.
If Resistance were to return, it wouldn’t come from regular series developer Insomniac; the studio’s CEO, Ted Price, said in 2012 it was “not moving on with the Resistance franchise.” Price could have a change of heart, or Sony could task a different studio with developing a potential Resistance 4.
[ignvideo url="https://www.ign.com/videos/2019/08/21/why-sony-buying-spider-man-ps4-developer-insomniac-has-us-so-excited-beyond-episode-603"]
MotorStorm – 9 years, 3 months*
Latest: MotorStorm: Apocalypse (May 2011)
*An RC car spinoff was released the following year for PS3 and Vita.
Series developer Evolution Studios closed in 2016. The development team later joined Codemasters, which went on to create the MotorStorm-inspired Onrush.
Patapon – 9 years, 4 months*
Latest: Patapon 3 (April 2011)
*After years of promise, a remastered version of Patapon 2 came to PS4 in January.
SOCOM – 9 years, 4 months
Latest: SOCOM 4 U.S. Navy SEALs (April 2011)
Sony shut down SOCOM developer Zipper Interactive in 2012, and there’s been no word on a potential new entry since.
LocoRoco – 11 years, 6 months*
Latest: LocoRoco 2 (February 2009)
*Remastered versions of LocoRoco and LocoRoco 2 were released on PS4 in May and December 2017, respectively.
Syphon Filter – 12 years, 10 months
Latest: Syphon Filter: Logan’s Shadow (October 2007)
Bend Studio created six Syphon Filter games between 1999 and 2007 before moving on to other projects. However, Syphon Filter lived on through Bend’s most recent game, Days Gone, which featured an easter egg suggesting the two exist in the same universe (via GamesRadar).
As for the future of Syphon Filter, series writer-director John Garvin told Eurogamer, “Never say never!”
[widget path="global/article/imagegallery" parameters="albumSlug=days-gone-new-game-plus-mode-and-syphon-filter-dlc&captions=true"]14+ Years (PS2, PS1)
Ape Escape – 14 years, 7 months*
Latest: Ape Escape 3 (January 2006)
*There have been several spinoffs since the release of Ape Escape 3 on PS2 — the most recent being 2011’s critically panned PlayStation Move: Ape Escape.
A new Ape Escape, or perhaps a remake, was seemingly teased last year. Months later, during an interview with Siliconera, Shuhei Yoshida acknowledged “the voices of many people asking for a new Ape Escape title,” but fell short of announcing any future entries.
[widget path="global/article/imagegallery" parameters="albumSlug=every-ign-playstation-first-party-exclusive-review&captions=true"]Jak and Daxter – 15 years, 9 months*
Latest: Jak 3 (November 2004)
*Multiple Jak spinoffs have been released since Naughty Dog’s last proper installment, including Jak X: Combat Racing in 2005 and Jak and Daxter: The Lost Frontier in 2009. A bundle of the mainline trilogy (plus Jak X) came to PS4 in 2017.
Naughty Dog’s Arne Meyer told IGN in 2014 that a new Jak is “never off the table,” though the studio’s focus is on “narrative-driven games with strong characters.” In the six years since, Naughty Dog has released Uncharted 4 and The Last of Us Part 2, suggesting that, at least for now, that design philosophy is still in place.
PaRappa The Rapper – 18 years, 7 months*
Latest: PaRappa The Rapper 2 (January 2002)
*A PS4 remaster of the original was released in April 2017.
A Japanese mobile spinoff was announced in 2016, though it has yet to be released and isn’t listed on the website of developer ForwardWorks.
MediEvil – 20 years, 4 months* Latest: MediEvil 2 (April 2000) *A full remake of the original came to PS4 in October 2019. [poilib element="accentDivider"] What do you think of Sony's first-party output? Which series on this list surprised you most? Let us know in the comments, and be sure to vote in the poll below! You can also check out our previously published analyses of Microsoft and Nintendo's first-party outputs. [poilib element="poll" parameters="id=50bf273b-4a5c-49eb-b425-49ddb0c9ea27"] [poilib element="accentDivider"] Jordan is a freelance writer for IGN.Crusader Kings 3 Review
Empress Hamam accomplished a lot in her 71 years. Hailing from a meager tribe in what would be modern Sudan (eastern Africa), she restored the organized worship of the ancient Egyptian gods and cemented the rule of a new pharaonic dynasty in the medieval Nile Valley, finally ending centuries of foreign rule. Her passion in life, however, was her 12 children, some of whom would go on to rule in their own right. Raising that many kids is stressful, though, which led her to develop a drinking habit and a taste for elaborate feasts, ultimately ingratiating her in the eyes of her more revelrous subjects even further. This is just one of the countless human stories that emerged organically over more than 100 hours I’ve already spent in Crusader Kings 3. And its marriage of the personal and the political, the grand and the intimate, is nothing short of glorious.
Crusader Kings has always been a series about how individual characters, and their interactions, shape history, and this third installment finds new and intriguing ways to portray that. Like its predecessors, Crusader Kings 3 lets court drama, dynastic feuds, and marriage alliances underpin the more familiar grand strategy game tasks of constructing castles, researching technology, and waging war. A personal slight between two neighboring rulers can plunge the entire region into bloodshed and chaos worthy of a great historical fiction novel, while a well-planned betrothal can forge a mighty alliance and eventually unite kingdoms under one crown. Fundamentally, it’s a game more about people than things – and that focus is what makes it truly special and memorable. [ignvideo url="https://www.ign.com/videos/6-minutes-of-crusader-kings-3-gameplay"]Paradox Development Studio has deepened and expanded upon most of the key elements that made Crusader Kings 2 work. The stress system, which led our merry matriarch Hamam to find solace in the bottom of a bottle, is emblematic of this. In Crusader Kings 2, characters have personality traits that affect their stats, but they didn’t do much to guide your behavior. In Crusader Kings 3, a cruel character will build up stress if you often offer your enemies mercy, while an honest one will chafe at dark dealings in the shadows. This encouraged me to roleplay the traits of my characters rather than just seeing them as numerical modifiers, or live with the consequences of denying their natural tendencies, which I really enjoyed. Understandably, Crusader Kings 3’s system doesn’t feel as broadly fleshed-out as its predecessor’s, which has had the benefit of seven years and hundreds of dollars’ worth of expansions, but it’s well on its way.
[poilib element="quoteBox" parameters="excerpt=Stress%20encouraged%20me%20to%20roleplay%20the%20traits%20of%20my%20characters%20rather%20than%20just%20seeing%20them%20as%20numerical%20modifiers."]Stress never felt like it railroaded me into a specific kind of behavior, though. Accumulating too much leads to a mental break, which offers you the choice of a couple different coping mechanisms you can adopt to deal with the strain of ruling a medieval realm. Whether it’s drinking, fighting, or frequenting the brothels, each of these provides authentic-feeling character development and introduces new opportunities for drama and conflict. Hamam’s love of booze led her to make new friends with other magnates who shared in her favored pastime. But developing a temper could lead to you punching out a priest and upsetting the Pope, which is generally a bad idea in this time period. Of course, due to the in-depth, free-form new religion system, you can always bid farewell to a religious doctrine that no longer suits you. You can create a new heresy of Catholicism that, for instance, exalts cannibalism, believes in reincarnation, and allows only women to become priests. Everything is customizable, from the role of the clergy to views on witchcraft and homosexuality. The possibilities are practically limitless, and allow you to customize your experience and leave your mark on the world in very satisfying ways that were never possible in the previous games.Master of Whisperers
Medieval dynastic politics would be nothing without a little cloak and dagger, and this is another area where Crusader Kings 3 has gone all out. A new system of secrets and hooks allows you to gain leverage over other characters by, for instance, discovering and threatening to expose an extramarital affair. It feels rewarding and viable to work solely in the shadows, building your base of power through trading favors, manipulating the careless, and assassinating those too inconvenient to your schemes. Most of the same results were achievable in Crusader Kings 2, but the way you get there is so much richer and more hands-on now. [widget path="global/article/imagegallery" parameters="albumSlug=crusader-kings-3-screenshots&captions=true"] Warfare has some strong new ideas too, well beyond the advantage bar that clearly shows you who’s winning a battle at any given moment (a huge improvement over Crusader Kings 2’s arcane and inaccessible number-crunching). While combat is still fairly simple and hands-off, from a tactical perspective, the ways it can have repercussions after the fact have been greatly broadened and deepened beyond simple success or failure. The addition of Knights gives individual, named warriors a bigger role to play in turning the tide, and more opportunities for personal stories to emerge from the din of clashing steel. What’s more, the risks of bloodshed now include consequences that can be more shattering to a ruler than losing an entire army. A lover serving in your personal guard might sacrifice themselves to save you from a stray arrow. A close but bloody battle, even if you emerge victorious, could end with all of your adult children, your most trusted counselor, and your best friend dead or maimed. The survivors will be left to return to a completely changed political situation and atmosphere at court while possibly sending your current avatar into a depression spiral full of angst and debauchery.Martial Management
The logistics of conducting a campaign of conquest could still use some work. In an effort to cut down on the micromanagement that bogs down Crusader Kings 2 at times, Crusader Kings 3 has all of your armies arrive at a designated rally point as a single force, rather than raising dozens of small stacks from their home counties and having to merge them together. The problem is it doesn’t always send troops where they’re needed, this often leaves you without the fine control you need to stage your invasion efficiently. Setting up multiple rally points is supposed to split your forces somewhat evenly when you call up the banners, but I’ve never found this to work properly in practice. Usually one rally point would spawn a small contingent of troops, while the entire rest of my army showed up at the other. This is pretty annoying, because having too many troops in one spot will cause you to lose men and supplies to attrition, and in a war with multiple fronts it leaves one or more positions woefully undermanned. The end result is that you end up doing almost as much work micromanaging your soldiers, manually splitting them into smaller contingents and marching them halfway across the realm, as you would have under the old system. [poilib element="poll" parameters="id=5c494444-91df-4f19-ad27-96a5f5b6be19"] This is partly alleviated by the fact that there’s so much to do besides marching armies around, and all of that is done so well. But it’s the one major thing I’d really want to see improved, and I take comfort from the fact that Paradox has a rock-solid history of polishing its games for years after launch. [poilib element="quoteBox" parameters="excerpt=This%20is%20easily%20Paradox%E2%80%99s%20best%20looking%20game%20to%20date%2C%20across%20the%20board."]The graphics don’t need any polishing though. This is easily Paradox’s best looking game to date, across the board. I couldn’t have anticipated how much having fully 3D, animated character models would help the world and stories come to life, but it makes an absolutely massive difference over Crusader Kings 2. And it’s more nuanced than you’d probably expect, in that you get to see your characters age gradually year over year in complex and realistic ways, rather than suddenly getting gray and wrinkly at a pre-set age like in the previous installment. On top of that, the new DNA system allows children to be a believable mix of their parents’ features, with the ability to pass on everything from hair color to nose bridge width to ear lobe size. The historically-inspired clothing is a joy to look at, from the roughspun tunics of a Swedish commoner to the elaborate, embellished court dress of the Byzantine Emperor. I do wish there was a little more regional variation – my pharaohs were stuck with fairly generic Arabic-looking outfits, for instance – but that’s something I’d bet strongly on getting more of in updates, mods, and DLC down the line. And the portrait system can even model things like scars from battles, weight gain from too much wine and feasting, athleticism, and the signature buboes of everyone’s favorite plague. Characters have always been the mechanical heart of Crusader Kings, but making them its visual focus in so many new and effective ways elevates everything else substantially. The map is gorgeous to look at as well, fading seamlessly from an era-appropriate parchment mode at higher zoom levels to highly detailed and striking close-ups of terrain at the lowest ones. It’s very easy when maneuvering to see where features like hills, swamps, and forests start and end without having to rely on the UI, which is a huge boon for tactics and immersion when on a campaign. And using zoom levels instead of discrete map modes that must be toggled on and off (though there are a few of those) allows you to access the information you need much more quickly and intuitively at a moment’s notice. [widget path="global/article/imagegallery" parameters="albumSlug=the-best-modern-pc-games-summer-2020-update&captions=true"] The interface is generally clean and well-organized, using a dusky but not depressing color palette that’s easy to look at and feels decidedly medieval without casting a sense of gloom all over everything. Hand-painted backgrounds on events and character pages enhance the atmosphere and sense of place, from a chieftain’s smoky tent on the Eurasian steppe to a Sultan’s elaborate, ostentatious palace grounds. It can get a little busy at times, though, due to the fact that Crusader Kings 3 seemingly wants to avoid overlapping menus as much as possible. If you open the intrigue screen, for instance, it shoves everything that’s normally along the right hand side over to the left instead of covering it up. If you have a lot of menus and notifications going on at once, you can be left with what feels like basically a postage stamp of the map left to peer at and it sometimes made me feel very claustrophobic. Too much information at a glance can be a bad thing, so you have to learn to manage it. [poilib element="quoteBox" parameters="excerpt=Every%20music%20track%20is%20excellent%20and%20effective."]The soundtrack and sound design is also a new high for Paradox Development Studio. Ambient sounds like a bustling market or the clash of swords in battle at the lowest zoom levels are crisp, layered, and effective at reinforcing that sense of place. Every music track is excellent and effective, whether it be a serene and ambient bed of strings or the bombastic, energetic contextual stings that play when you declare war or being a crusade. Even little things like the clicky feedback noises you get from clicking on menu options are great. Subtleties like that can go a long way. [poilib element="poll" parameters="id=01cdf707-d4ff-4070-8847-6033c8cf596e"] All of this is sealed with the slick, regal wax of the new lifestyles system, which takes the ideas of Crusader Kings 2’s best add-on, Way of Life, and expands on it excellently while folding it into the base mechanics. Characters can choose to focus on one of five areas: war, intrigue, learning, diplomacy, and stewardship. Each of these has three distinct and rich sub-focuses within them. Does your scheming duke want to get his way through murder or seduction? Both can accomplish the same goals, but in very different ways. And each is loaded with new events, almost none of which are repeats that those of us who played Crusader Kings 2 to death will recognize. And since so many of them are specific to one focus within one lifestyle, I imagine it’s going to take a very long time to see them all even once. At around 100 hours played, I’m still getting tons of novel events pop up at my court and it feels like I’ve only scratched the surface.Power and Progression
Lifestyles also come with three talent trees that don’t only give you boring, flat modifiers to your skills, but actually open up entirely new playstyles. A skilled diplomat who is a vassal to a higher ruler, for instance, can unlock the ability to claim the throne of their liege lord even if they have no right to it by blood. Seedy schemers can gain the ability to abduct other characters and take them prisoner, up to and including kings and popes! On top of this, you’ll be accumulating Renown for your whole dynasty, which can unlock bonuses like making everyone in your line longer-lived or more likely to inherit positive genetic traits like Strong and Intelligent. This means that while each new ruler you inhabit might be a fresh start in terms of lifestyle points, you’ll always be accumulating dynastic progress that never goes away. It’s really satisfying, and one of those things I’m now realizing was painfully missing from Crusader Kings 2. [widget path="global/article/imagegallery" parameters="albumSlug=every-modern-ign-1010&captions=true"] The new technology system is another great example of improving on this idea of long-term progression. While Crusader Kings 2’s system was full of more of those boring, flat modifiers – a small bonus to prestige here, an increase to the fighting effectiveness of heavy infantry there – almost all of Crusader Kings 3’s historically-inspired innovations give you something new and exciting to play with. It’s how you unlock new succession laws that allow you to consolidate power under one heir, rather than having the kingdom split between all your kids when you die. The latter system makes the early game very chaotic and challenging, and by the time you get rid of it, you feel like you’ve really earned it. It will also unlock new buildings and culture-specific military units and abilities for just about every corner of the map. Mongols get deadly horse archers. Norse longships will allow you to sail along major rivers, not just the open seas. In a tapestry where regional variation is one of the few colors that isn’t as bright, these little touches really help each region in Crusader Kings 3’s feel somewhat new and different.Yakuza: Like a Dragon - Here's What Comes in Each Edition
Where to Preorder Yakuza: Like a Dragon Day Ichi Edition
PS4 / PS5
- Get it at Amazon - $59.99
- Get it at Best Buy - $59.99
- Get it at GameStop - $59.99
- Get it at PS Store (digital) - $59.99
Xbox One / Xbox Series X
- Get it at Amazon - $59.99
- Get it at Best Buy - $59.99
- Get it at GameStop - $59.99
- Get it at Microsoft Store (digital) - $59.99
PC
- Get it on Steam - $59.99
Yakuza: Like a Dragon Hero Edition (Digital Only)
- Get it for PS4/PS5 (digital) - $69.99
- Get it for Xbox One/Series X (digital) - $69.99
- Get it for PC - $69.99
Yakuza: Like a Dragon Legendary Hero Edition (Digital Only)
- Get it for PS4/PS5 (digital) - $89.99
- Get it for Xbox One/Series X (digital) - $89.99
- Get it for PC - $89.99
Other Preorder Guides
[poilib element="commerceDeal" parameters="slug=other-preorder-guides&type=list"] [poilib element="accentDivider"] Chris Reed is IGN's shopping and commerce editor. You can follow him on Twitter @_chrislreed. [widget path="ign/modules/recirc" parameters="title=&type=articles%2Cvideos&tags=us-shopping&count=3&columnCount=3&theme=article"]Sunday, August 30, 2020
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Monster Hunter World: Iceborne's Final Update Adds the Dragon Fatalis
— Monster Hunter (@monsterhunter) August 28, 2020The Fatalis Set α+ turns your trusted Palico companion into a mini-Fatalis that has a little hunter doll clutched in its claws that it uses for a weapon. This update will also add the arch-tempered Velkhana, a Clutch Claw Boost skill which will allow players to wound monsters easier, and more. Monster Hunter World: Iceborne was released in 2019 and added a new story that began after the events of of the main game. In our review, we said, "a true beast of an expansion, Monster Hunter World: Iceborne adds a boatload of impressive new and returning monsters and improvements to an already incredible game... Iceborne is exciting and creative throughout, reiterating Monster Hunter: World’s place as one of the very best games of this generation." [widget path="global/article/imagegallery" parameters="albumSlug=monster-hunter-world-iceborne-fatalis-update&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
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Saturday, August 29, 2020
Ubisoft to Remove Raised Black Fist Imagery from Tom Clancy's Elite Squad
Marvel's Avengers: Every Post-Launch Character Will Have a $10 Battle Pass
Marvel Avenger's Hero Challenge Cards and Marketplace
One of the biggest ways to earn a ton of cosmetics is through the Hero Challenge Cards. Each card has 40 tiers of free and premium rewards that are earned by Challenge Points gained from completing daily and weekly challenges. The premium Hero Challenge Card rewards for all six starting heroes - Iron Man, Kamala Khan, Hulk, Thor, Captain America, and Black Widow - will be activated for free for all who own Marvel's Avengers. All post-launch character's premium Hero Challenge Cards, however, will cost $10 (1,000 credits) to activate. Although, if you complete the entire card, you will earn back your 1,000 Credit activation cost and earn over 12,500 Credits worth of content. [ignvideo url="https://www.ign.com/videos/2020/08/10/marvels-avengers-review-in-progress"] This means that post-launch character's like Clint Barton's Hawkeye and Spider-Man - who is PS4 exclusive - will be free for all players, and only extra cosmetics and their premium Hero Challenge Card will cost real-world money. Marvel's Avengers will also feature a Marketplace that will feature "purchasable cosmetics in the form of Outfits, Emotes, Takedowns, and Nameplates." Credits will also be required to purchase these items, and a 500 credit pack will cost you $5.00. Credits will come in packs of 500, 2,000, 5,000, and 10,000, with bonus credits rewarded for the bigger packs. [ignvideo url="https://www.ign.com/videos/2020/08/05/avengers-spider-man-exclusivity-is-good-for-playstation-bad-for-players-opinion"]Cosmetics and Vendors
Cosmetic items come in four different varieties - Outfits, Emotes, Takedowns, and Nameplates - and many can be earned, crafted, or purchased from vendors. Vendors are narrative-based store operators who set up shop around Marvel's Avengers game world. They will sell Cosmetics, Gear, and Rare Resources in exchange for Units and common Resources. Speaking of Resources, these can be found in-game and will allow you to upgrade your gear. Patterns can also be earned through play and can be used at Fabrication Machines to create an Outfit or Nameplate. Lastly, Units are Marvel's Avengers "soft-currency", which means it is in-game digital currency that has no real-world value and can be found in strongboxes or as rewards for increasing your Faction Level. Gear Vendors will sell you character-specific Gear and Resources in exchange for Fragments, which can be earned by collecting and dismantling Gear. Gear choices will rotate daily and weekly. [ignvideo url="https://www.ign.com/videos/2020/08/24/marvels-avengers-launch-trailer"] Cosmetic Vendors will take Units from the player in exchange for Outfits, Emotes, and Nameplates. Legendary Outfits will rotate weekly, while Nameplates, Emotes, and Epic & Rare Outfits rotate daily. Marvel's Avengers will be released on PlayStation 4, Xbox One, PC, and Google Stadia on September 4, 2020. PS5 and Xbox Series X versions will also be released later this year. [widget path="global/article/imagegallery" parameters="albumSlug=marvels-avengers-character-combat-breakdown&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.Take an Extended Look at Borderlands 3's Next DLC
Nexon's Medieval Fantasy Brawler Warhaven Shutting Down 6 Months After Launching in Early Access
Nexon's medieval fantasy brawler Warhaven is shutting down on April 5, 2024, just six months after it launched on Steam in Early Access...
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Don't miss any of those sneaky stars hiding in Princess Peach's Castle in Super Mario 64.